Added JSON indentation setting ( #1407).Keep skin file names when importing skins in the web app.Renamed Steve and Alex skin presets to Player - Wide and Player - Slim.Improve texture import on java block/item parent models.Re-center java block/item models when converting.Always enable backface culling in java block/item.Improve accuracy of first person attachable view.Apply first imported texture on bedrock block automatically.Added the ability to create multiple loop cuts.Make Invert Selection work for mesh selection.Added the option to specify a separate inverse kinematics root ( #1825, thanks Implement timeline frame number display.Make Invert Selection work for keyframes.Display icons on keyframes with Math expressions.Lock timeline axis when holding ctrl or shift.Allow navigating UV editor + timeline with viewport pan key ( #1792).Improvements to mesh template generator.Move copy paste selection with arrow keys ( #680).Allow moving copy paste selection with alt key.Improve Paint Through Transparency feature ( #1798, #1952).Let color picker pick through transparency by default.Limit zoom level when opening pixel art.Option to hide selection outlines in paint mode ( #1869).Added error message for expired model link.Added better description for project conversion.Display file path in "file not found" error message.Added better error messages when sharing model fails.Reference Image option when sharing models.Improved layout of texture resize dialog.Split screen layouts, replacing quad view.
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